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      Two people, a woman and a man, playing Attensi games for Itsu. Alba Trujillo Mora and Francesco D’apice 
      Discover how itsu uses Attensi AI to create fun, engaging training content that boosts consistency and performance across all their locations.
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AttensiCustomersSuccess storiesRetail & Service

Retail & Service

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Gamified training success bursts bubble of online advantage, prompts rinse and repeat strategy

BSH

26.2%

increase in appliance sale

Gamified training success bursts bubble of online advantage, prompts rinse and repeat strategy
Transforming employee training with Spar

Spar

3.4%

revenue increase

Transforming employee training with Spar
2.5x vs 1x Revenue: Bohus’ gamified training impact

Bohus

2x+

increase in units sold by stores who trained most with Attensi SKILLS

2.5x vs 1x Revenue: Bohus’ gamified training impact
Circle K: 3,000 staff trained in one week

Circle K

87%

average knowledge score improvement

Circle K: 3,000 staff trained in one week
Scentsational success: Game-based training helps The Fragrance Shop close 98% of the knowledge gap

The Fragrance Shop

98%

of identified knowledge gap closed after training

Scentsational success: Game-based training helps The Fragrance Shop close 98% of the knowledge gap
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